Browsing Cuadernos. Info by Subject "videogame"
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Videogames audiovisual narrative: common aspects with movies
Cuadernos.info ; Núm. 25 (2016): TEMA CENTRAL: TECNOLOGÍA Y PERSONALIZACIÓN; 51-60. -
Why do adolescents play video games? Proposal of a scale of motives to play video games based on the theory of uses and gratifications
Cuadernos.info; No. 42 (2018): Dossier: Social media, branding y consumo: Analizando cadenas de valor comunicacionales; 135-146.